## popup message -A disappearing message def popupMessage(function_name): """ Displays an in-view message indicating that a function has been copied to the clipboard. :param function_name: #The name of the function that has been copied. :return: """ mc.inViewMessage(amg="Copied!!\nFunction name '{0}' has been copied to the clipboard.".format(function_name), pos='midCenter', fade=True) # Test function is provided to test main function popupMessage def test_popupMessage(): popupMessage(function_name='exampleFunction') # Since mc.inViewMessage affects the UI, manual verification is required. print("popupMessage executed successfully.") test_popupMessage()
top of page
Original on Transparent.png

✨🎯 𝘿𝙖𝙮06 -100-𝘿𝙖𝙮𝙨 𝘾𝙤𝙙𝙚 𝙎𝙣𝙞𝙥𝙥𝙚𝙩𝙨 𝘾𝙝𝙖𝙡𝙡𝙚𝙣𝙜𝙚 🚀🎨

✨🎬 𝙉𝙚𝙬 𝙏𝙤𝙤𝙡 𝙄𝙣𝙩𝙧𝙤: "SelectionSetManager" 🎯

Hello VFX & Animation Professionals! 👋

I'm thrilled to introduce an essential addition to your Maya toolkit—SelectionSetManager! 🌟

Managing complex scenes with numerous objects can be challenging. SelectionSetManager simplifies this by allowing you to create, organize, and manage selection sets efficiently. Whether you're rigging, animating, or modeling, this tool enhances your workflow by providing quick access to frequently used object groups.

ree

𝘞𝘩𝘢𝘵 𝙎𝙚𝙡𝙚𝙘𝙩𝙞𝙤𝙣𝙎𝙚𝙩𝙈𝙖𝙣𝙖𝙜𝙚𝙧 Offers:

  • Efficient Selection Management: Create and manage selection sets to streamline your workflow.

  • Quick Access: Easily select complex groups of objects with a single click.

  • Organized Workflow: Keep your scene tidy and organized, improving collaboration and productivity.

🛠️ 𝙎𝙚𝙡𝙚𝙘𝙩𝙞𝙤𝙣𝙎𝙚𝙩𝙈𝙖𝙣𝙖𝙜𝙚𝙧 (𝙢𝙖𝙮𝙖.𝙘𝙢𝙙𝙨 𝙑𝙚𝙧𝙨𝙞𝙤𝙣):

import maya.cmds as mc
def createSelectionSet(set_name):
    """
    Creates a selection set with the selected objects.
    :param set_name: <str> The name of the selection set.
    :return: <None>
    """
    selected_objects = mc.ls(selection=True)
    if not selected_objects:
        mc.warning("No objects selected to create a selection set.")
        return
    mc.sets(selected_objects, name=set_name)
    print("Selection set '{}' created with objects: {}".format(set_name, selected_objects))
def selectSelectionSet(set_name):
    """
    Selects all objects in the specified selection set.
    :param set_name: <str> The name of the selection set.
    :return: <None>
    """
    if mc.objExists(set_name):
        mc.select(set_name)
        print("Selected objects in set '{}'.".format(set_name))
    else:
        mc.warning("Selection set '{}' does not exist.".format(set_name))
# Test functions
def test_selectionSetManager():
    # Create a selection set
    createSelectionSet("mySelectionSet")
    # Select the selection set
    selectSelectionSet("mySelectionSet")
test_selectionSetManager()

🛠️ 𝙎𝙚𝙡𝙚𝙘𝙩𝙞𝙤𝙣𝙎𝙚𝙩𝙈𝙖𝙣𝙖𝙜𝙚𝙧 (𝙋𝙮𝙎𝙞𝙙𝙚2 𝙑𝙚𝙧𝙨𝙞𝙤𝙣):


[Today’s Challenge is to take this simple code to next level.. I am sharing images of these advanced codes... Due to space constraints, I couldn’t share this code here.. ]

🔍 𝙒𝙝𝙖𝙩 𝙎𝙚𝙡𝙚𝙘𝙩𝙞𝙤𝙣𝙎𝙚𝙩𝙈𝙖𝙣𝙖𝙜𝙚𝙧 Offers:

  • Simplified Selection Handling: Quickly create and recall groups of objects.

  • Enhanced Productivity: Save time navigating complex scenes by accessing predefined sets.

  • User-Friendly Interface: Intuitive UI for creating and managing selection sets effortlessly.

🔧 𝙆𝙚𝙮 𝘽𝙚𝙣𝙚𝙛𝙞𝙩𝙨:

• 🚀 Boost Efficiency: Eliminate repetitive selection tasks, allowing more time for creativity.

• 🛠️ Improved Organization: Keep your scene organized by grouping related objects.

• 📈 Enhanced Collaboration: Consistent selection sets make teamwork smoother and more efficient.

• 💡 Versatile Usage: Ideal for rigging, animation, modeling, and any task involving complex object management.

Ready to Streamline Your Selection Workflow?Try out SelectionSetManager today and take your Maya productivity to the next level! Feel free to reach out or comment below to see it in action. Let’s elevate our Maya scripting together! 💪🎉


ree

𝙎𝙪𝙗𝙗𝙪'𝙨 𝙇𝙞𝙣𝙠𝙨 :YouTube Channel: https://www.youtube.com/@118subbu• Vimeo: https://vimeo.com/subbu118• Creature Rigging: https://www.creaturerigging.com• Python Scripting: https://www.pythonscripting.com• Hyper Rig: https://www.hyper-rig.com

🛠️𝘼𝙙𝙙𝙞𝙩𝙞𝙤𝙣𝙖𝙡 𝙏𝙞𝙥𝙨:

  • Error Handling: The scripts check for common issues like no selection or non-existent sets, enhancing robustness.

  • Customization: Modify the UI to add features like deleting sets or listing all existing sets for more control.

  • Performance: For scenes with a vast number of objects, using selection sets can significantly improve workflow efficiency.

Feel free to reach out if you encounter any issues or need further assistance. Happy coding and scripting! 🎉💻

 
 
 

Comments


CreatureRigging Newsletter

See it First

Thanks for submitting!

© 2020 By Creature Rigging

  • Grey Instagram Icon
  • Grey Vimeo Icon
  • Grey YouTube Icon
  • Grey Facebook Icon
  • Grey Twitter Icon
bottom of page