## popup message -A disappearing message def popupMessage(function_name): """ Displays an in-view message indicating that a function has been copied to the clipboard. :param function_name: #The name of the function that has been copied. :return: """ mc.inViewMessage(amg="Copied!!\nFunction name '{0}' has been copied to the clipboard.".format(function_name), pos='midCenter', fade=True) # Test function is provided to test main function popupMessage def test_popupMessage(): popupMessage(function_name='exampleFunction') # Since mc.inViewMessage affects the UI, manual verification is required. print("popupMessage executed successfully.") test_popupMessage()
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โœจ๐ŸŽฏ ๐˜ฟ๐™–๐™ฎ15 -100-๐˜ฟ๐™–๐™ฎ๐™จ ๐˜พ๐™ค๐™™๐™š ๐˜พ๐™๐™–๐™ก๐™ก๐™š๐™ฃ๐™œ๐™š ๐Ÿš€๐ŸŽจ

Writer's picture: Subbu AddankiSubbu Addanki

โœจ๐ŸŽฌ ๐™‰๐™š๐™ฌ ๐™๐™ค๐™ค๐™ก ๐™„๐™ฃ๐™ฉ๐™ง๐™ค: "๐™‹๐™ž๐™ซ๐™ค๐™ฉ๐™๐™ค๐˜ฝ๐™ค๐™ฉ๐™ฉ๐™ค๐™ข" ๐Ÿ“

Hello VFX & Animation Professionals! ๐Ÿ‘‹

I'm excited to introduce a handy addition to your Maya toolkitโ€”PivotToBottom! ๐ŸŒŸ

Adjusting the pivot point of multiple objects to their base can be time-consuming, especially when dealing with complex models or multiple assets. PivotToBottomย automates this process by moving the pivot point of selected objects to the lowest point of their bounding box, making tasks like stacking or aligning objects much easier.



๐™’๐™๐™–๐™ฉ ๐™‹๐™ž๐™ซ๐™ค๐™ฉ๐™๐™ค๐˜ฝ๐™ค๐™ฉ๐™ฉ๐™ค๐™ข ๐™Š๐™›๐™›๐™š๐™ง๐™จ:

  • Automation: Instantly move pivots to the bottom of objects.

  • Batch Processing:ย Works on multiple selected objects simultaneously.

  • User-Friendly Interface:ย Streamlines pivot adjustments, saving you time.

๐Ÿ› ๏ธ ๐™‹๐™ž๐™ซ๐™ค๐™ฉ๐™๐™ค๐˜ฝ๐™ค๐™ฉ๐™ฉ๐™ค๐™ข ๐Ÿ“ (๐™ข๐™–๐™ฎ๐™–.๐™˜๐™ข๐™™๐™จ ๐™‘๐™š๐™ง๐™จ๐™ž๐™ค๐™ฃ):



import maya.cmds as mc
def pivotToBottom():
ย ย ย ย """
ย ย ย ย Moves the pivot point of selected objects to the bottom of their bounding box.
ย ย ย ย """
ย ย ย ย selected_objects = mc.ls(selection=True)
ย ย ย ย if not selected_objects:
ย ย ย ย ย ย ย ย mc.warning("No objects selected.")
ย ย ย ย ย ย ย ย return
ย ย ย ย for obj in selected_objects:
ย ย ย ย ย ย ย ย bbox = mc.exactWorldBoundingBox(obj)
ย ย ย ย ย ย ย ย bottom_y = bbox[1]
ย ย ย ย ย ย ย ย pivot = mc.xform(obj, query=True, rotatePivot=True, worldSpace=True)
ย ย ย ย ย ย ย ย offset = bottom_y - pivot[1]
ย ย ย ย ย ย ย ย mc.xform(obj, pivots=[pivot[0], pivot[1] + offset, pivot[2]], worldSpace=True)
ย ย ย ย ย ย ย ย print("Pivot of '{}' moved to bottom.".format(obj))
# Usage example:
# Select the objects and run:
pivotToBottom()

๐Ÿ› ๏ธ ๐™‹๐™ž๐™ซ๐™ค๐™ฉ๐™๐™ค๐˜ฝ๐™ค๐™ฉ๐™ฉ๐™ค๐™ข ๐Ÿ“ (๐™‹๐™ฎ๐™Ž๐™ž๐™™๐™š2 ๐™‘๐™š๐™ง๐™จ๐™ž๐™ค๐™ฃ):



[Todayโ€™s Challenge is to take this simple code to next level.. I am sharing images of these advanced codes...]

๐Ÿ” ๐™’๐™๐™–๐™ฉ ๐™‹๐™ž๐™ซ๐™ค๐™ฉ๐™๐™ค๐˜ฝ๐™ค๐™ฉ๐™ฉ๐™ค๐™ข ๐™Š๐™›๐™›๐™š๐™ง๐™จ:

  • Efficiency: Quickly adjust pivots without manual calculations.

  • Consistency: Ensures all selected objects have their pivots at the base.

  • Flexibility:ย Works with any transformable object in your scene.



๐Ÿ”ง ๐™†๐™š๐™ฎ ๐˜ฝ๐™š๐™ฃ๐™š๐™›๐™ž๐™ฉ๐™จ:

โ€ข ๐Ÿš€ Boost Productivity:ย Save time on adjusting pivots manually.

โ€ข ๐Ÿ› ๏ธ Enhance Workflow:ย Ideal for stacking, aligning, or simulating objects.

โ€ข ๐Ÿ“ˆ Improve Consistency:ย Ensures uniform pivot placement across multiple objects.

โ€ข ๐Ÿ’ก User-Friendly Interface:ย Intuitive UI suitable for artists of all levels.

โœจ Ready to Simplify Your Pivot Adjustments?

Try out PivotToBottomย today and enhance your Maya workflow! Feel free to reach out or comment below to see it in action. Let's continue to elevate our Maya scripting together! ๐Ÿ’ช๐ŸŽ‰

๐™Ž๐™ช๐™—๐™—๐™ช'๐™จ ๐™‡๐™ž๐™ฃ๐™ ๐™จ :

๐Ÿ› ๏ธ๐˜ผ๐™™๐™™๐™ž๐™ฉ๐™ž๐™ค๐™ฃ๐™–๐™ก ๐™๐™ž๐™ฅ๐™จ:

  • Error Handling:ย The scripts include checks for object selection to prevent errors.

  • Customization:ย Extend the tool to include options like moving the pivot to the top or center.

  • Integration:ย Add this tool to your Maya shelf or integrate it into existing scripts for quick access.

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